104 lines
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104 lines
5.0 KiB
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<title>Timer.1 - Using a timer synchronously</title>
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<table cellpadding="2" width="100%"><tr><td valign="top"><img alt="asio C++ library" width="250" height="60" src="../../asio.png"></td></tr></table>
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<a accesskey="p" href="../tutorial.html"><img src="../../prev.png" alt="Prev"></a><a accesskey="u" href="../tutorial.html"><img src="../../up.png" alt="Up"></a><a accesskey="h" href="../../index.html"><img src="../../home.png" alt="Home"></a><a accesskey="n" href="tuttimer1/src.html"><img src="../../next.png" alt="Next"></a>
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<div class="section">
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<div class="titlepage"><div><div><h3 class="title">
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<a name="asio.tutorial.tuttimer1"></a><a class="link" href="tuttimer1.html" title="Timer.1 - Using a timer synchronously">Timer.1 - Using a timer synchronously</a>
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</h3></div></div></div>
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<p>
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This tutorial program introduces asio by showing how to perform a blocking
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wait on a timer.
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</p>
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<p>
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We start by including the necessary header files.
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</p>
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<p>
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All of the asio classes can be used by simply including the <code class="computeroutput">"asio.hpp"</code>
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header file.
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</p>
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<pre class="programlisting">#include <iostream>
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#include <asio.hpp>
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</pre>
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<p>
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All programs that use asio need to have at least one I/O execution context,
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such as an <a class="link" href="../reference/io_context.html" title="io_context">io_context</a> or
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<a class="link" href="../reference/thread_pool.html" title="thread_pool">thread_pool</a> object. An
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I/O execution context provides access to I/O functionality. We declare an
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object of type <a class="link" href="../reference/io_context.html" title="io_context">io_context</a>
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first thing in the main function.
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</p>
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<pre class="programlisting">int main()
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{
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asio::io_context io;
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</pre>
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<p>
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Next we declare an object of type asio::steady_timer. The core asio classes
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that provide I/O functionality (or as in this case timer functionality) always
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take a reference to an io_context as their first constructor argument. The
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second argument to the constructor sets the timer to expire 5 seconds from
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now.
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</p>
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<pre class="programlisting"> asio::steady_timer t(io, asio::chrono::seconds(5));
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</pre>
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<p>
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In this simple example we perform a blocking wait on the timer. That is,
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the call to <a class="link" href="../reference/basic_waitable_timer/wait.html" title="basic_waitable_timer::wait">steady_timer::wait()</a>
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will not return until the timer has expired, 5 seconds after it was created
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(i.e. not from when the wait starts).
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</p>
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<p>
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A timer is always in one of two states: "expired" or "not
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expired". If the <a class="link" href="../reference/basic_waitable_timer/wait.html" title="basic_waitable_timer::wait">steady_timer::wait()</a>
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function is called on an expired timer, it will return immediately.
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</p>
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<pre class="programlisting"> t.wait();
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</pre>
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<p>
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Finally we print the obligatory <code class="computeroutput">"Hello, world!"</code> message
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to show when the timer has expired.
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</p>
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<pre class="programlisting"> std::cout << "Hello, world!" << std::endl;
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return 0;
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}
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</pre>
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<p>
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See the <a class="link" href="tuttimer1/src.html" title="Source listing for Timer.1">full source listing</a>
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</p>
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<p>
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Return to the <a class="link" href="../tutorial.html" title="Tutorial">tutorial index</a>
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</p>
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<p>
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Next: <a class="link" href="tuttimer2.html" title="Timer.2 - Using a timer asynchronously">Timer.2 - Using a timer asynchronously</a>
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</p>
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</div>
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<table xmlns:rev="http://www.cs.rpi.edu/~gregod/boost/tools/doc/revision" width="100%"><tr>
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<td align="left"></td>
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<td align="right"><div class="copyright-footer">Copyright © 2003-2020 Christopher M.
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Kohlhoff<p>
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Distributed under the Boost Software License, Version 1.0. (See accompanying
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file LICENSE_1_0.txt or copy at <a href="http://www.boost.org/LICENSE_1_0.txt" target="_top">http://www.boost.org/LICENSE_1_0.txt</a>)
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</p>
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</div></td>
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</tr></table>
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